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    ART 274 A - Sculpture I (2023-2024 Fall Term)
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ART 274 1 - Sculpture I (2024-2025 Spring Term)
    Tue, Thu: 1:45-3:00 PM @ MAIN SCM CAVE
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ART 274 A - Sculpture I (2025-2026 Fall Term)
    Tue, Thu: 1:40-2:55 PM @ MAIN SCM CAVE
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ART 274 A - Sculpture I (2022-2023 Spring Term)
    Tue, Thu: 1:45-3:00 PM @ MAIN ART CEN
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ART 274 A - Sculpture I (2025-2026 Spring Term)
    Tue, Thu: 1:45-3:00 PM @ MAIN SCM CAVE
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ART 274 A - Sculpture I (2023-2024 Spring Term)
    Tue, Thu: 1:45-3:00 PM @ MAIN SCM CAVE
    a href="(@@emailUrla35a904b-6128-41d0-ab32-92f363c54ba8@)">Email Email More info More Info
    Introduction to sculpting techniques and construction techniques in a variety of media including welded steel, sand stone, clay, wood, and simple casting techniques.
    a section of the Sculpture I course in Art - ART
    ESM 403 O - Distribution of Games: Role of Publ (2024-2025 Fall Term)
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    Sandra Lee Smith Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 403 A R - Distribution of Games: Role of Publ (2025-2026 Fall Term)
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    Sandra Lee Smith Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 101 O - Introduction to e-Sports Management (2024-2025 Fall Term)
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    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A R - Introduction to e-Sports Management (2025-2026 Spring Term)
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    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 1 R - Introduction to e-Sports Management (2024-2025 Spring Term)
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    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A - Introduction to e-Sports Management (2022-2023 Fall Term)
    a href="(@@emailUrl005d9a48-e9bb-44ae-a5c4-70df14821746@)">Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 403 O - Distribution of Games: Role of Publ (2023-2024 Fall Term)
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    Sarah Bryant Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 101 O - Introduction to e-Sports Management (2023-2024 Fall Term)
    a href="(@@emailUrl005d9a48-e9bb-44ae-a5c4-70df14821746@)">Email Email More info More Info
    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A - Introduction to e-Sports Management (2023-2024 Spring Term)
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    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A R - Introduction to e-Sports Management (2025-2026 Fall Term)
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    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    COM 323 A - Studio Production (2021-2022 Spring Term)
    Tue, Thu: 10:45-12:00 PM @ MAIN LCC 109
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    An intermediate course in the design and production of video programs using studio programs using the Langford Communications Center Studio. Practical experience includes designing and producing a complex studio-based news programs suitable for broadcast or web streaming.
    a section of the Studio Production course in Communications - COM
    COM 323 A - Studio Production (2023-2024 Spring Term)
    Tue, Thu: 10:45-12:00 PM @ MAIN LCC 109
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    An intermediate course in the design and production of video programs using studio programs using the Langford Communications Center Studio. Practical experience includes designing and producing a complex studio-based news programs suitable for broadcast or web streaming.
    a section of the Studio Production course in Communications - COM
    COM 323 A - Studio Production (2022-2023 Spring Term)
    Tue, Thu: 10:45-12:00 PM @ MAIN LCC 109
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    An intermediate course in the design and production of video programs using studio programs using the Langford Communications Center Studio. Practical experience includes designing and producing a complex studio-based news programs suitable for broadcast or web streaming.
    a section of the Studio Production course in Communications - COM
    COM 323 1 - Studio Production (2024-2025 Spring Term)
    Tue, Thu: 10:45-12:00 PM @ MAIN LCC 109
    achica Email Email More info More Info
    An intermediate course in the design and production of video programs using studio programs using the Langford Communications Center Studio. Practical experience includes designing and producing a complex studio-based news programs suitable for broadcast or web streaming.
    a section of the Studio Production course in Communications - COM
    COM 323 A - Studio Production (2025-2026 Spring Term)
    Tue, Thu: 10:50-12:05 PM @ MAIN LCC 109
    achica Email Email More info More Info
    An intermediate course in the design and production of video programs using studio programs using the Langford Communications Center Studio. Practical experience includes designing and producing a complex studio-based news programs suitable for broadcast or web streaming.
    a section of the Studio Production course in Communications - COM
    COM 201 A - Interm Communications Lab (2021-2022 Spring Term)
    Fri: 9:55-10:45 AM @ MAIN LCC 109
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    ...Students build on the skills learned in COM 101 to increase mastery of audio and video production in the Langford Center's facilities. Students continue to work under the guidance of advanced students as they begin to develop their own leadership qualitie. Students are required to take COM 101/201/301/401 in sequence. Restricted to COM majors and minors only....
    a section of the Interm Communications Lab course in Communications - COM
    COM 201 1 - Interm Communications Lab (2024-2025 Spring Term)
    Fri: 9:55-10:45 AM @ MAIN LCC 109
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    ...Students build on the skills learned in COM 101 to increase mastery of audio and video production in the Langford Center's facilities. Students continue to work under the guidance of advanced students as they begin to develop their own leadership qualitie. Students are required to take COM 101/201/301/401 in sequence. Restricted to COM majors and minors only....
    a section of the Interm Communications Lab course in Communications - COM
    COM 201 A - Interm Communications Lab (2022-2023 Spring Term)
    Fri: 9:55-10:45 AM @ MAIN LCC 109
    r Email Email More info More Info
    ...Students build on the skills learned in COM 101 to increase mastery of audio and video production in the Langford Center's facilities. Students continue to work under the guidance of advanced students as they begin to develop their own leadership qualitie. Students are required to take COM 101/201/301/401 in sequence. Restricted to COM majors and minors only....
    a section of the Interm Communications Lab course in Communications - COM
    COM 201 A - Interm Communications Lab (2023-2024 Spring Term)
    Fri: 10-10:50 AM @ MAIN LCC 109
    r Email Email More info More Info
    ...Students build on the skills learned in COM 101 to increase mastery of audio and video production in the Langford Center's facilities. Students continue to work under the guidance of advanced students as they begin to develop their own leadership qualitie. Students are required to take COM 101/201/301/401 in sequence. Restricted to COM majors and minors only....
    a section of the Interm Communications Lab course in Communications - COM
    COM 201 A - Interm Communications Lab (2025-2026 Spring Term)
    Fri: 10-10:50 AM @ MAIN LCC 109
    r Email Email More info More Info
    ...Students build on the skills learned in COM 101 to increase mastery of audio and video production in the Langford Center's facilities. Students continue to work under the guidance of advanced students as they begin to develop their own leadership qualitie. Students are required to take COM 101/201/301/401 in sequence. Restricted to COM majors and minors only....
    a section of the Interm Communications Lab course in Communications - COM
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