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    ESM 403 O - Distribution of Games: Role of Publ (2024-2025 Fall Term)
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    Sandra Lee Smith Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 403 A R - Distribution of Games: Role of Publ (2025-2026 Fall Term)
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    Sandra Lee Smith Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 101 O - Introduction to e-Sports Management (2024-2025 Fall Term)
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    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A R - Introduction to e-Sports Management (2025-2026 Spring Term)
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    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 1 R - Introduction to e-Sports Management (2024-2025 Spring Term)
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    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A - Introduction to e-Sports Management (2022-2023 Fall Term)
    a href="(@@emailUrl005d9a48-e9bb-44ae-a5c4-70df14821746@)">Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 403 O - Distribution of Games: Role of Publ (2023-2024 Fall Term)
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    Sarah Bryant Email Email More info More Info
    ...The role of a publisher in the games industry is to ensure that a game can get in front of its audience successfully. To do that, a publisher must consider a variety of distribution strategies and channels. This course explains the role of a publisher in game distribution and details the various channels by which a game can be distributed. (Prerequisites: ESM 101 - Introduction to Games, BUA 220 - Introduction to Marketing.)...
    ESM 101 O - Introduction to e-Sports Management (2023-2024 Fall Term)
    a href="(@@emailUrl005d9a48-e9bb-44ae-a5c4-70df14821746@)">Email Email More info More Info
    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A - Introduction to e-Sports Management (2023-2024 Spring Term)
    th Email Email More info More Info
    Steven McClung Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
    ESM 101 A R - Introduction to e-Sports Management (2025-2026 Fall Term)
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    Ms. Melissa Sheppard Email Email More info More Info
    Sandra Lee Smith Email Email More info More Info
    ...e-sports is one of the fastest growing industries, attracting 450 million viewers and generating over $1bn in revenue in 2020. This course will introduce you to the history of competitive gaming and will explore its ecosystem. You will learn to navigate Esports leagues, teams, players, publishers, tournament operators, media and affiliate organizations. Furthermore, you’ll get firsthand experience in analyzing the space. (Prerequisites: None)...
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    ... In Wolf Den, click "Student Email" under Quick Links on the left to access your email account. You may also click here. Login with your temporary password which can be found in your Application Portal. You will get a prompt that more information is required. Click "Next". On the next screen, choose "I want to set up a different method" at the bottom...". You will be texted a code. Enter the code in the box and click “Next”. You will get a confirmation message that verification is complete. Click “Next”. You will now be prompted...
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